About

I'm Gerald Spencer, a Principal Engineer at NVIDIA, living in Brooklyn, New York. I work on NVIDIA's internal cloud for silicon engineering, supporting chip design, simulation, and verification across a global compute fleet.

My focus is making more of the fleet's capacity useful: repeatable cluster deployments, resource allocation across teams, and safe maintenance and upgrades. I work across scheduling, storage, licensing, and host management, setting technical direction and helping other engineers own the delivery.

Engineering

At 3Scan, I led a team of hardware engineers, software developers, and biologists building a digital pathology production line. We integrated robotics, imaging, and machine learning to capture spatial data from biological tissue. I worked on microscope mechanics and fluid systems, multi-petabyte image acquisition and storage, production operations, and the diamond knife supply chain.

When 3Scan and Transcriptic merged to form Strateos in 2019, I helped scale robotic drug discovery factories and move their infrastructure to Kubernetes.

I later worked in Site Reliability Engineering at Skydio, supporting autonomous drone operations, and at Cruise, supporting self-driving car systems.

Art

Outside work, I help artists build large installations through hardware, electronics, lighting, networks, and software. I'm a board member of the Flux Foundation, where public art brings volunteers together to build ambitious projects.

View works